Game plans ยท Saturday, April 4
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Magic at Bulls
How the Magic beat the Bulls
- AttackAttack midrangeThe Magic shoot 43.0% from midrange (10th), and the Bulls allow 43.1% there (25th of 30).
- Key scorerKey scorer: Norman PowellPowell (21.7 points per game): best in the paint (51% on 159 shots, league 44%), worst from the corners (33%, league 39%).
- TempoSlow it downThe Magic play at 99.3 possessions per 48 minutes (12th in pace), the Bulls at 101.9 (2nd). Make it a half-court game.
How the Bulls beat the Magic
- AttackAttack the rim36.1% of Bulls shots come at the rim (2nd most), and the Magic allow 67.5% there (21st of 30).
- Key scorerKey scorer: Paolo BancheroBanchero (22.2 points per game): best from the corners (44% on 52 shots, league 39%), worst in the paint (35%, league 44%).
- TempoPush the paceThe Bulls play at 101.9 possessions per 48 minutes (2nd in pace), the Magic at 99.3 (12th). Run and make them keep up.
| Zone | ORL offense | CHI defense | CHI offense | ORL defense |
|---|---|---|---|---|
| At the rim | 65.4% (19th) | 65.0% (8th) | 62.7% (30th) | 67.5% (21st) |
| Paint | 40.3% (26th) | 42.4% (6th) | 44.0% (18th) | 45.3% (23rd) |
| Midrange | 43.0% (10th) | 43.1% (25th) | 41.0% (18th) | 42.1% (18th) |
| Corner 3 | 38.4% (15th) | 37.4% (7th) | 37.3% (22nd) | 38.5% (13th) |
| Above-the-break 3 | 32.6% (30th) | 36.6% (29th) | 34.9% (17th) | 34.2% (7th) |
Matchups on Sat, Apr 4
- Wizards at Heat
How the Wizards beat the Heat
- Key scorerKey scorer: Giannis AntetokounmpoAntetokounmpo (27.6 points per game): best at the rim (76% on 411 shots, league 66%), worst from midrange (27%, league 42%).
- TempoSlow it downThe Wizards play at 100.8 possessions per 48 minutes (5th in pace), the Heat at 102.8 (1st). Make it a half-court game.
How the Heat beat the Wizards
- Take awayTake away midrange12.1% of Wizards shots come from midrange (5th most) and they make 43.4% (8th). The Heat defense there ranks 4th (39.5% allowed).
- TempoPush the paceThe Heat play at 102.8 possessions per 48 minutes (1st in pace), the Wizards at 100.8 (5th). Run and make them keep up.
- Spurs at Nuggets
How the Spurs beat the Nuggets
- Key scorerKey scorer: Nikola JokicJokic (27.7 points per game): best from midrange (57% on 109 shots, league 42%), worst from above the break (37%, league 35%).
- AttackAttack the rim32.3% of Spurs shots come at the rim (7th most), and the Nuggets allow 69.1% there (27th of 30).
How the Nuggets beat the Spurs
- AttackAttack midrangeThe Nuggets shoot 44.8% from midrange (3rd), and the Spurs allow 42.5% there (22nd of 30).
- Key scorerKey scorer: Victor WembanyamaWembanyama (25.0 points per game): best at the rim (75% on 389 shots, league 66%), worst from midrange (39%, league 42%).
- Pistons at 76ers
How the Pistons beat the 76ers
- GlassCrash the offensive glassThe Pistons grab 30.9% of their misses (3rd), and the 76ers rank 26th on the defensive glass (72.5%).
- Key scorerKey scorer: Jaylen BrownBrown (28.7 points per game): best in the paint (50% on 434 shots, league 44%), worst from midrange (40%, league 42%).
How the 76ers beat the Pistons
- GlassFinish possessions: box outThe Pistons grab 30.9% of their misses (3rd) and the 76ers rank 26th on the defensive glass (72.5%).
- Key scorerKey scorer: Cade CunninghamCunningham (23.9 points per game): best from midrange (49% on 174 shots, league 42%), worst at the rim (61%, league 66%).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.