Game plans · Tuesday, April 14
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Timberwolves at Rockets
How the Timberwolves beat the Rockets
- Key scorerKey scorer: Kevin DurantDurant (26.0 points per game): best in the paint (59% on 393 shots, league 44%), worst from above the break (40%, league 35%).
- Take awayTake away the paint23.5% of Rockets shots come in the paint (2nd most) and they make 47.2% (6th). The Timberwolves defense there ranks 8th (42.9% allowed).
- TempoPush the paceThe Timberwolves play at 99.8 possessions per 48 minutes (9th in pace), the Rockets at 95.2 (29th). Run and make them keep up.
- TargetTarget this lineupWhen Durant, Sengun, Smith, Thompson and Sheppard share the floor (272 min), they allow 123.1 per 100, against 114.2 for the team: attack it.
How the Rockets beat the Timberwolves
- TempoSlow it downThe Rockets play at 95.2 possessions per 48 minutes (29th in pace), the Timberwolves at 99.8 (9th). Make it a half-court game.
- Key scorerKey scorer: Anthony EdwardsEdwards (28.8 points per game): best from the corners (46% on 54 shots, league 39%), worst from midrange (44%, league 42%).
| Zone | MIN offense | HOU defense | HOU offense | MIN defense |
|---|---|---|---|---|
| At the rim | 67.4% (8th) | 65.3% (12th) | 65.8% (16th) | 62.4% (3rd) |
| Paint | 44.2% (16th) | 44.1% (15th) | 47.2% (6th) | 42.9% (8th) |
| Midrange | 42.1% (14th) | 39.1% (2nd) | 40.2% (20th) | 40.0% (9th) |
| Corner 3 | 38.5% (14th) | 38.5% (12th) | 37.3% (21st) | 40.7% (26th) |
| Above-the-break 3 | 36.5% (3rd) | 34.1% (6th) | 36.1% (7th) | 33.9% (4th) |
Matchups on Tue, Apr 14
- Heat at Hornets
How the Heat beat the Hornets
- TempoPush the paceThe Heat play at 102.8 possessions per 48 minutes (1st in pace), the Hornets at 96.1 (26th). Run and make them keep up.
- Take awayTake away the above-the-break 337.3% of Hornets shots come from above the break (2nd most) and they make 36.3% (5th). The Heat defense there ranks 16th (34.7% allowed).
How the Hornets beat the Heat
- Key scorerKey scorer: Giannis AntetokounmpoAntetokounmpo (27.6 points per game): best at the rim (76% on 411 shots, league 66%), worst from midrange (27%, league 42%).
- TempoSlow it downThe Hornets play at 96.1 possessions per 48 minutes (26th in pace), the Heat at 102.8 (1st). Make it a half-court game.
- Trail Blazers at Suns
How the Trail Blazers beat the Suns
- TurnoversTake care of the ballThe Suns force turnovers on 13.9% of plays (3rd) and the Trail Blazers give it away on 14.0% (30th of 30).
- GlassCrash the offensive glassThe Trail Blazers grab 31.3% of their misses (2nd), and the Suns rank 27th on the defensive glass (71.9%).
How the Suns beat the Trail Blazers
- TurnoversPressure the ballThe Suns force turnovers on 13.9% of plays (3rd), and the Trail Blazers give it away on 14.0% (30th of 30).
- GlassFinish possessions: box outThe Trail Blazers grab 31.3% of their misses (2nd) and the Suns rank 27th on the defensive glass (71.9%).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.