Game plans · Tuesday, April 14
How each team beats its opponent. Where to attack, and what to take away.
Plan any matchup
Warriors at Lakers
How the Warriors beat the Lakers
- Key scorerKey scorer: Luka DoncicDoncic (33.5 points per game): best at the rim (79% on 174 shots, league 66%), worst from midrange (44%, league 42%).
- AttackAttack the rimThe Warriors shoot 68.9% at the rim (4th), and the Lakers allow 70.5% there (29th of 30).
- Take awayTake away the paint21.5% of Lakers shots come in the paint (7th most) and they make 48.8% (1st). The Warriors defense there ranks 26th (47.0% allowed).
How the Lakers beat the Warriors
- AttackAttack the paintThe Lakers shoot 48.8% in the paint (1st), and the Warriors allow 47.0% there (26th of 30).
- AttackAttack midrangeThe Lakers shoot 44.4% from midrange (5th), and the Warriors allow 43.1% there (26th of 30).
- Key scorerKey scorer: Stephen CurryCurry (26.6 points per game): best from midrange (52% on 91 shots, league 42%), worst at the rim (68%, league 66%).
- Take awayTake away the corner 313.4% of Warriors shots come from the corners (4th most) and they make 39.5% (8th). The Lakers defense there ranks 8th (37.7% allowed).
| Zone | GSW offense | LAL defense | LAL offense | GSW defense |
|---|---|---|---|---|
| At the rim | 68.9% (4th) | 70.5% (29th) | 73.4% (1st) | 67.8% (22nd) |
| Paint | 43.4% (21st) | 43.0% (9th) | 48.8% (1st) | 47.0% (26th) |
| Midrange | 39.5% (23rd) | 44.7% (29th) | 44.4% (5th) | 43.1% (26th) |
| Corner 3 | 39.5% (8th) | 37.7% (8th) | 34.9% (29th) | 40.9% (27th) |
| Above-the-break 3 | 34.1% (24th) | 34.2% (10th) | 36.3% (6th) | 34.4% (13th) |
Matchups on Tue, Apr 14
- Heat at Hornets
How the Heat beat the Hornets
- TempoPush the paceThe Heat play at 102.8 possessions per 48 minutes (1st in pace), the Hornets at 96.1 (26th). Run and make them keep up.
- Take awayTake away the above-the-break 337.3% of Hornets shots come from above the break (2nd most) and they make 36.3% (5th). The Heat defense there ranks 16th (34.7% allowed).
How the Hornets beat the Heat
- Key scorerKey scorer: Giannis AntetokounmpoAntetokounmpo (27.6 points per game): best at the rim (76% on 411 shots, league 66%), worst from midrange (27%, league 42%).
- TempoSlow it downThe Hornets play at 96.1 possessions per 48 minutes (26th in pace), the Heat at 102.8 (1st). Make it a half-court game.
- Trail Blazers at Suns
How the Trail Blazers beat the Suns
- TurnoversTake care of the ballThe Suns force turnovers on 13.9% of plays (3rd) and the Trail Blazers give it away on 14.0% (30th of 30).
- GlassCrash the offensive glassThe Trail Blazers grab 31.3% of their misses (2nd), and the Suns rank 27th on the defensive glass (71.9%).
How the Suns beat the Trail Blazers
- TurnoversPressure the ballThe Suns force turnovers on 13.9% of plays (3rd), and the Trail Blazers give it away on 14.0% (30th of 30).
- GlassFinish possessions: box outThe Trail Blazers grab 31.3% of their misses (2nd) and the Suns rank 27th on the defensive glass (71.9%).
How this works
Each plan is a short list of rules applied to both teams' season numbers. Every item shows its numbers and ranks out of 30 so you can check it. At most 5 items per team, the biggest edges first.
- Attack: a shot zone where the team is good (top 10 in FG% or in share of its shots) and the opponent's defense there is bottom 8 in FG% allowed (bottom 10 if that finds fewer than 2).
- Take away: the opponent's favorite zone (top 5 in share, top 8 if fewer than 2 qualify) where they are also efficient (top 10 FG%), with the team's own defensive rank there.
- Target: of the opponent's 5 most-used lineups, the one that allows the most points per 100 possessions, with at least 100 possessions and at least 3 points worse than the team's own defensive rating. All 5 players must still be on the team.
- Key scorer: the opponent's top scorer on the current roster (100+ shots). Best and worst zones compare his FG% with the league average there (50+ shots per zone). A side lean shows only when he has 60+ shots on each side and a gap of 6+ points. Left and right are as our shot charts draw them (rim at the bottom), and shots at the rim are left out of the side split.
- Tempo and glass: a pace gap of 2+ possessions per 48 minutes; offensive rebounding, defensive rebounding and turnovers when one team is top 5 and the other bottom 5 (widened to 8 when fewer than 2 edges show up).
Data: team zones come from every counted regular season shot (made and missed; backcourt heaves left out; left and right corner 3s combined). Defense zones use the shots each team allowed. Lineups come from our play-by-play lineup stints. Before a team has played 10 games this season, its plan uses last season's numbers with today's roster, and lineups that no longer exist are skipped.
What it cannot see: there is no tracking data, so no defender distance, individual matchups or play types (pick and roll, isolation, post ups). Team zone numbers include every player a team used, even ones who have left. Injuries and rest are not in the plan, and season numbers can hide a recent change in form.